Dunebra rocks old school 8-bit graphics like it didn't go out of style!

Dunebra harkens back to the days of 8-bit gaming on the NES—when epic titles such as the gothic Castlevania pushed the limits both of hardware (causing graphics lag) and wetware (to the point of the dreaded rage-quit).

Castlevania NES - Copyright © Konami

Dunebra was created on Autodesk Animator, a 2D computer animation and painting program published in 1989 for MS-DOS [also available in 1991 on early MacIntosh computers]. It was considered groundbreaking when initially released. Animator gave the ability to do frame-by-frame animation (creating each frame as an individual picture, much like Traditional animation). Animator was considered to be groundbreaking in the field of computer animation when it was initially released.Wiki

Project Data

Title
Dunebra (1991)
Autodesk Animator
Artist
Brandon Leudke
Style
Retro 8-Bit Animation
Typology
Multimedia
Location
"Arts Naturally, Naturally Arts" (A.N.N.A.)
Haliburton, ON
Copyright
Copyright © 1991  LEUDKE CREATIVE
All rights reserved.

Dunebra rocks old school 8-bit graphics like it didn't go out of style!

Castlevania NES - Copyright © Konami

Dunebra (1991) © LEUDKE CREATIVE